Developer(s) 1369 DR[note 1] It is the fifth and latest game in the Pool of Radiance series. The object of the game is to have the party clear the old city of its marauding inhabitants, so the people of Phlan can … Unlike Baldur's Gate and other Infinity Engine games, Ruins of Myth Drannorfeatures turn-based combat rather than real-time combat. Key points. Pool of Radiance: Attack on Myth Drannor is a Forgotten Realms adventure published in 2000 by Wizards of the Coast. Unlike Baldur's Gate and other Infinity Engine games, Ruins of Myth Drannor features turn-based combat rather than real-time combat. Pool of Radiance: Ruins of Myth Drannor is a Forgotten Realms Dungeons & Dragons role-playing video game released in 2001 by Ubisoft. Unlike Baldur's Gate and other Infinity Engine games, Ruins of Myth Drannor features turn-based combat rather than real-time combat. You can help to expand this page by adding an image or additional information. Pool of Radiance: Ruins of Myth Drannor is a Forgotten Realms Dungeons & Dragons role-playing video game released in 2001 by Ubisoft. ", The Mad Worship of Juiblex, God of Slime, the Ancient God of the Underdark, Sorcerer's Place (extensive coverage of all (A)D&D CRPGs), Baldur's Gate II: The Black Pits II – Gladiators of Thay, Neverwinter Nights: Shadows of Undrentide, Neverwinter Nights: Hordes of the Underdark, Neverwinter Nights 2: Mask of the Betrayer, Neverwinter Nights 2: Mysteries of Westgate, Neverwinter Nights: Darkness over Daggerford, Neverwinter Nights: Tyrants of the Moonsea, Eye of the Beholder II: The Legend of Darkmoon, Eye of the Beholder III: Assault on Myth Drannor, Dungeons & Dragons: Heroes of Neverwinter, Tales from Candlekeep: Tomb of Annihilation, https://forgottenrealms.fandom.com/wiki/Pool_of_Radiance:_Ruins_of_Myth_Drannor?oldid=610890. [7] According to Ubisoft, the game surpassed 150,000 sales in its first 14 days. Where elves once built the shinning city of Myth Drannor, demons and devils now prowl in search of prey. A novel based on the game, written by Carrie Bebris, was published by Wizards of the Coast and was also included with the collector's edition of the game, except in Europe. Myth Drannor, central Cormanthor The game uses three-dimensional characters over pre-rendered two-dimensional backgrounds. Pool of Radiance: Ruins of Myth Drannor From Encyclopedia Gamia Archive Wiki, your source for walkthroughs, games, guides, and more! Placeholder Intro Make reference to the map found in Valjevo Castle in Myratma. [1] While Baldur's Gate II: Shadows of Amn implemented a few elements from the 3rd edition, Ruins of Myth Drannor was the first game attempting to comprehensively adapt those rules. [9] By the first week of November, Ruins of Myth Drannor had sold 55,211 units in the United States. The game was created on Apple II and Commodore 64 computers, taking one year with a team of thirty-five people. Producer Chuck Yager said the game was originally designed using the Advanced Dungeons & Dragons 2nd edition rules, but was converted to the 3rd edition rules partway through development. Four heroes are sent to Myth Drannor by Elminster to stop the dracolich and the sorcerer queen from using the power of the Mythal to conquer Faerûn. Story progression and interaction with other characters is a minimum part of the game, although there is some interaction with NPCs and other in-game characters. Released It was the first adaptation of TSR 's Advanced Dungeons & Dragons (AD&D) fantasy role-playing game for home computers, becoming the first episode in a … The game takes place in the Forgotten Realms setting, in and around the Moonsea region and the city of Phlan, which has been overrun by forces of evil.